another route also because we might want to
bring more typographical issues in the game
for instance, although not yet interfaced there is a difference between
labellanguage
headlanguage
mathlabellanguage
that takes care of labels but we migth need something country related
for dates, maybe
\v!january to switch
language. I found that this change (from \currentmainlanguage) fixed the
inability to \ShowLanguageValues. In lang-lab:
\def\labellanguage{\defaultlanguage\currentlanguage}
\def\headlanguage {\defaultlanguage\currentlanguage}
dangerous and wrong, better
\gdef\ShowHeadText#1
\labellanguage{\defaultlanguage\currentlanguage}
\def\headlanguage {\defaultlanguage\currentlanguage}
Another bug in visualisation was no doubt brought on by the switch to low
level english. In s-mod-00:
\VL \ShowLabelText \subsection \VL\MR
\VL \ShowLabelText \subsubsection\VL\MR
}
\def\headlanguage {\defaultlanguage\currentlanguage}
On second thought, those probably aren't changes for lang-lab, but rather
to be redefined in s-mod-00 or something...
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Adam T. Lindsay, Computing Dept. [EMAIL PROTECTED